
In it, you must defeat lots of enemies, solve puzzles, manage your resources, and protect your sidekick, Ashley, as she utilizes two different valves to proceed ahead. The Water Hall throws many of Resident Evil 4's core gameplay mechanics at you in a condensed area. In fact, this area would often ruin speedruns and was a nuisance to get through in general, due to its many moving parts. Want a perfect example of that? Look no infamous Water Hall section, which was notoriously challenging in the original. This is clear for a number of reasons, but one substantial factor is the way the remake improves upon the original without straying too far from its fundamental design. The newly released Resident Evil 4 remake is a major step up from the 2005 original. Resident Evil 4 makes the best use of PS5’s DualSense since Returnal Resident Evil 4 ending explained: what the remake changes The best video games of March 2023: Resident Evil 4, Tchia, and more Resident Evil 4 shows that a remake doesn’t need to be completely faithful
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Resident Evil 4 launches on March 24 for PS4, PS5, Xbox Series X/S, and PC.Īfter trying the Asus ROG Ally, I’m ready to ditch my Steam Deck
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If that remains true in the full release, we should be looking at a faithful remake that does one of the best video games of all time justice.

It doesn’t have the slower puzzle-horror of Resident Evil 2 and it’s better committing to full-on action than Resident Evil 3. From where I’m standing, that story seems to be that Capcom made the right changes to fit the game here. It’s hard to get a sense of how a game flows from heavily edited trailers, but longer gameplay clips usually tell a different story. The pace of battle feels much quicker than Resident Evil Village - it almost reminds me of Resident Evil 6, in a good way.īased on what I’ve seen, I’m feeling a lot less skeptical heading into release. Another sequence sees him wiping out a whole bunch of creeps inside the church, seamlessly chaining gunshots into physical wrestling moves.

In one scene, he swaps over to a sniper, scopes, and fires an explosive red barrel in an instant before returning to close-up gunplay. In the castle set piece, I saw Leon blasting through cultists with speed and precision. My biggest takeaway from the footage I saw, though, is just how fast combat is feeling compared to recent Resident Evil games.
